Episode 101 – Designing Westworld as a Video Game
We’re back after a brief hiatus following episode 100. In this episode, our feature topic is an analysis of the game design found in the HBO series Westworld. Is...
Read MoreWe’re back after a brief hiatus following episode 100. In this episode, our feature topic is an analysis of the game design found in the HBO series Westworld. Is...
Read MoreWe made it! 100 episodes! In this celebratory episode, we look back with a trivial quest through Backward Compatible history, then we test our knowledge of our fellow...
Read MoreJim, Doc, and Chris discuss how and why games are able to make the audience care about fictional characters. For this topic, we examine games from very different genres...
Read MoreJim, Doc, and Chris discuss the Japanese storytelling format kishōtenketsu and its applications to game mechanics and narratives. You may be more familiar with...
Read MoreJim, Doc, and Chris have a round table discussion on Batman: The Telltale Series. Jim can’t resist nerding out over Bat-lore, while Chris demonstrates a...
Read MoreIt’s part two of our series on open-world games! This week, we discuss the scale of game worlds and the impact it can have on player experience. When can...
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