Episode 101 – Designing Westworld as a Video Game
We’re back after a brief hiatus following episode 100. In this episode, our feature topic is an analysis of the game design found in the HBO series Westworld. Is it possible to create the same open-ended experience in a video game? Plus, Jim explores Raptur–er Talos I in Prey, Chris revels in news of Sonic Forces, and we present a new Reading List segment!
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You may also enjoy “Role With It,” the show where the Backward Compatible crew and their guests tell improvised stories through roleplaying games. Check it out on SoundCloud (@role-with-it) or subscribe on iTunes.