Episode 117 – Evoking Specific Emotions in Tabletop RPGs
Do tabletop RPGs evoke specific emotions from their players? And is this due to setting, tone, mechanics, or...
Do tabletop RPGs evoke specific emotions from their players? And is this due to setting, tone, mechanics, or...
How do predispositions affect the way an audience consumes games and other media? What should fans expect...
In an extra-large Thanksgiving Special, Jim, Doc, Chris, and Nick talk about the Star Wars: Battlefront II...
Doc and Chris discuss the pros and cons of randomization in game systems design and how it can be used...
In our annual Halloween Spooktacular, Chris and Doc are joined by Cara Curley to discuss costume and...
Jim and Nick talk about the relationship between challenge and fun in games, dipping their toes into some...